Action Soccer throws out tactical playbooks and real-world realism to deliver fast, chaotic arcade matches starring cartoonish animal teams like the Flying Moles and Nagging Horses.
By 1995, football games on PC were splitting down the middle. One camp chased pure simulation, tweaking fatigue rates, complex set-piece formations, and strict offside traps. French developer Ludimedia SAS went the opposite direction with Action Soccer, stripping away offsides, player stamina, and strategic depth to build a game where you could just press sprint and smash the ball toward the net.
You choose from fictional squad names like the Dancing Dolphins or Flying Moles, pick a quick baseline formation (offense, defense, or normal), and jump straight into a match. Every player on the pitch is defined by six basic attributes, including speed, strength, and shot power. There is no offside whistle to ruin a fast break, and your players never get tired, so matches devolve into non-stop end-to-end sprints.
The moment you kick off in this 1995 title, the wild pitch physics demand your attention. The ball bounces as if it were filled with helium, soaring high into the air off simple tackles, while players move across the grass like they have ingested six cups of coffee. It turns passing into an unpredictable exercise, as a standard through-ball can easily bounce completely out of bounds or overshoot your attacker by twenty yards.
You can toggle between two distinct camera angles before setting out: a classic 2D top-down overview and a 3D isometric perspective. The top-down view works best for spotting open teammates, while the isometric camera brings you closer to the visual action at the cost of your field of view. To keep things varied across longer tournament runs, you can also set environmental options like bright sunshine, night lighting, rain, or snow.
The biggest hook of the package, and the thing period reviewers consistently singled out, is the audio. Publisher Ubi Soft Entertainment Software brought in well-known British commentator Jonathan Pearce to voice the match events. Paired with an energetic ground editor who chimed in with dry quips, the commentary tracks provided genuine humour that set the tone for the lighthearted gameplay on screen. The DOS package also shipped with custom MIDI tunes and IBK synth instrument files tucked into the system folders.
Gaming magazines in late 1995 gave the game solid, if guarded, praise. German outlet PC Player scored it an 82%, while PC Joker and Power Play both awarded it 78%. Over in the UK, Computer and Video Games handed down a 73% rating, noting that while it was enjoyable arcade fun, better alternative titles were rapidly approaching. Retrospective reviews on sites like Home of the Underdogs were harsher, pointing out that as an uncomplicated arcade kickabout, it sat far behind heavy hitters like Sensible World of Soccer in depth and control precision.
While the frantic pace provides immediate fun for a few matches, the game suffers once you look for lasting depth. The total lack of tactical nuance means every team plays almost identically, regardless of whether you pick the Nagging Horses or any other roster. Victory rarely relies on clever passing sequences; instead, it comes down to exploiting the hyper-fast player speed to outrun defenders and taking advantage of the floaty ball trajectories to beat goalies from distance.
Because there were no official expansions or sequels produced, the title sits as a singular oddity in the 1990s sports games library. For serious fans of tactical football, the floaty ball control and chaotic movement feel frustratingly random. Yet for anyone looking for an unpretentious arcade game where you can score bizarre long-range goals within seconds of the opening whistle, its absurdity still manages to entertain.
If you want to experience this chaotic mid-nineties kickabout for yourself, you can play Action Soccer online right in your browser without worrying about setting up an old rig. The lighthearted commentary from Jonathan Pearce and the rapid movement make it a fun choice for a quick ten-minute match. While serious fans of precision football simulation will quickly miss deep strategic controls, anyone who wants to bounce a helium-filled ball over goalies with the Flying Moles should launch the Action Soccer MS-DOS game free in your browser right now and give it a spin.
Action Soccer throws out tactical playbooks and real-world realism to deliver fast, chaotic arcade matches starring cartoonish animal teams like the Flying Moles and Nagging Horses.
By 1995, football games on PC were splitting down the middle. One camp chased pure simulation, tweaking fatigue rates, complex set-piece formations, and strict offside traps. French developer Ludimedia SAS went the opposite direction with Action Soccer, stripping away offsides, player stamina, and strategic depth to build a game where you could just press sprint and smash the ball toward the net.
You choose from fictional squad names like the Dancing Dolphins or Flying Moles, pick a quick baseline formation (offense, defense, or normal), and jump straight into a match. Every player on the pitch is defined by six basic attributes, including speed, strength, and shot power. There is no offside whistle to ruin a fast break, and your players never get tired, so matches devolve into non-stop end-to-end sprints.
The moment you kick off in this 1995 title, the wild pitch physics demand your attention. The ball bounces as if it were filled with helium, soaring high into the air off simple tackles, while players move across the grass like they have ingested six cups of coffee. It turns passing into an unpredictable exercise, as a standard through-ball can easily bounce completely out of bounds or overshoot your attacker by twenty yards.
You can toggle between two distinct camera angles before setting out: a classic 2D top-down overview and a 3D isometric perspective. The top-down view works best for spotting open teammates, while the isometric camera brings you closer to the visual action at the cost of your field of view. To keep things varied across longer tournament runs, you can also set environmental options like bright sunshine, night lighting, rain, or snow.
The biggest hook of the package, and the thing period reviewers consistently singled out, is the audio. Publisher Ubi Soft Entertainment Software brought in well-known British commentator Jonathan Pearce to voice the match events. Paired with an energetic ground editor who chimed in with dry quips, the commentary tracks provided genuine humour that set the tone for the lighthearted gameplay on screen. The DOS package also shipped with custom MIDI tunes and IBK synth instrument files tucked into the system folders.
Gaming magazines in late 1995 gave the game solid, if guarded, praise. German outlet PC Player scored it an 82%, while PC Joker and Power Play both awarded it 78%. Over in the UK, Computer and Video Games handed down a 73% rating, noting that while it was enjoyable arcade fun, better alternative titles were rapidly approaching. Retrospective reviews on sites like Home of the Underdogs were harsher, pointing out that as an uncomplicated arcade kickabout, it sat far behind heavy hitters like Sensible World of Soccer in depth and control precision.
While the frantic pace provides immediate fun for a few matches, the game suffers once you look for lasting depth. The total lack of tactical nuance means every team plays almost identically, regardless of whether you pick the Nagging Horses or any other roster. Victory rarely relies on clever passing sequences; instead, it comes down to exploiting the hyper-fast player speed to outrun defenders and taking advantage of the floaty ball trajectories to beat goalies from distance.
Because there were no official expansions or sequels produced, the title sits as a singular oddity in the 1990s sports games library. For serious fans of tactical football, the floaty ball control and chaotic movement feel frustratingly random. Yet for anyone looking for an unpretentious arcade game where you can score bizarre long-range goals within seconds of the opening whistle, its absurdity still manages to entertain.
If you want to experience this chaotic mid-nineties kickabout for yourself, you can play Action Soccer online right in your browser without worrying about setting up an old rig. The lighthearted commentary from Jonathan Pearce and the rapid movement make it a fun choice for a quick ten-minute match. While serious fans of precision football simulation will quickly miss deep strategic controls, anyone who wants to bounce a helium-filled ball over goalies with the Flying Moles should launch the Action Soccer MS-DOS game free in your browser right now and give it a spin.
The on-screen keyboard and gamepad mapping the browser player uses on a phone, a tablet or a controller, as opposed to the real keys above. $PRO members make their own in the player and share them here; anyone can pick one to play with.
Cheat codes, console commands and memory pokes for Action Soccer — each one verified and attributed.
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The on-screen keyboard and gamepad mapping the browser player uses on a phone, a tablet or a controller, as opposed to the real keys above. $PRO members make their own in the player and share them here; anyone can pick one to play with.
Cheat codes, console commands and memory pokes for Action Soccer — each one verified and attributed.
Sign in to submit