3D shooters run smoothly at full resolution
The mid-90s 3D shooters run two to three times faster at 640 × 480 and 800 × 600, and games drawn in high colour show their true colours.
- Shooters of the mid-90s draw their walls and floors up to three times faster, so they play smoothly at their full resolution instead of stuttering.
- Menus and screens drawn in high colour show red as red again, not blue.
- 3dfx games keep their true colours in every browser.
